There were buttons for both accessories and Makeup, but they were greyed out and we could not use them. I really like you can put hats on any hairstyle nowadays, it is just a great addition that I did not even think of wanting. It will be a hard change back if we lose our creativity with the roots/tips/etc that we have in The Sims 3. Hair colors are pretty static atm, you pick the main color (remember The Sims 2) and the game has set the highlights/roots for you. You know when I was seeing all the sculpting we can do on the Sims themselves, I almost thought, what if we can do that on the hair too?! Not the case… but I do think the hair is gorgeous, it really makes the Sim have this stylized look. If the game is going to be dependant on Pre-Sets might I suggest a lot of Purple, Black and Fuchsia Pink pre-sets? □ Hair Personally I cannot imagine Maxis releasing a game where we cannot go insane with colors. Will say here that customization is one of many things that makes us love our The Sims games. Will the game recognize something as red when I select the color myself? I’m no expert in game design but wouldn’t it be great if it could?ĭisclaimer: there was no talk about picking colors ourselves, there was at most talk about having many pre-set options. With color being that important in the game, I wonder how much customization we will have. We will talk more about emotions in another article but what we were told is that a red dress can have effect on the emotional state of a Sim vs another color. Skintight trousers will go under boots, boot-cuts will go over. What was great here that the game knew when a trouser was skintight or boot-cut. If possible, including funky colors! What color Sims do you want to make? Tweet it to use at saw a few tops, trousers and shoe options. We did not see sliders for skintones, but there was discussion about having as many options in there that could be done. Iris’s you can make as small as you want or really big you can make huge feet, which is great, I have a big shoesize in Real life. Features I did not even think of wanting and think it is awesome that they gave it. The only real body sliders I saw were the weight and muscle definition sliders.įor the first time we can now also change the iris, ears and feet. What I found is that it is hard to use just 1 preset and completely change it, you need to use a preset that is closest to the finished result that you want. There are going to be many presets that will be like the base of your Sim, from which you can edit and make truly your personal Sim. In detailed mode you can set the height of the lower or upper lid. On the face in normal mode you can edit the size of the eyes/rotation. For instance a front view allows you to edit the bosom but not the behind. What exactly you can edit on the Sim depends on the angle you are using to look at your Sim. It feels very intuitive and is easy to do. With the sims 4 there is a pushing/pulling method (direct manipulation) it changes what is now 4-5 slides in tandem (at the same time). That changes the shape of the nose.īefore you could change one slider at a time and then had to struggle to find the corresponding slider so that the nose looked right. In case you have lived in Shang Simla for the last week I will summarize how the controls work: you click the area you want to adjust (for instance the top of the nose) and move your mouse. What amazed me while it is cartoony how well you can still recreate a real person because there is just so much control!ĭisclaimer: what we saw was pre-alpha software, it was absolutely gorgeous and not even finished! What we also had was just a taste of Create-A-Sim, we had limited options in clothes and hair. Personally I am happy about this because the game is going to keep that “game” feel. As you have seen by now The Sims 4 is going to have a much more stylized look instead of realistic that most games go for.
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